on 2013-05-04 14:35
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'We liked the functions and potential of
scaffolding.
So we adopted, expanded and made them open!'
Scaffolding systems are specialized, enclosed and consistent.
In comparison OS Scaffold is open and ragtag. Basic elements are
pipes, connector knots and endpieces.
Pipes can be any material and become customized with different
endpieces. Connector knots can be added all along the pipes and
again be quickly customized by exchanging its stackable
parts.
Appearance and specification can vary from heavy duty steel
construction to light wood and fabric structures. Quick setup,
growing range of compatible elements and the possible use and reuse
of different materials leads to a highly customizable system.
Beyond temporary structures we also see potential for a
gradual developing architecture, which grows over longer periods
from temporary to permanent, always driven by the needs and dreams
and ideas of the inhabitants
The project is ongoing. Currently we are working on the
realization of a first experimental setup existing of communal
space and workshop on the ground floor and a terrace and tent-like
structures as private spaces on first floor.
various construction knots
Visualization of how parts relate to
the OS grid.
First concept sketch by
Lukas Wegwerth.
on 2013-05-03 11:12
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“ 'Adhocracy' brings together an international group of
designers, practitioners, networks, and platforms responding to
epochal changes and questioning the very definition of
design."
OS contributions by
Ricardo Carneiro,
Tristan
Kopp,
Thomas Lommee, Jo Van Boastraeten,
Christiane
Hoegner,
Marijn van der Poll,
Fabio
Lorefice,
Jeroen Maes, Artin Usta,
Lukas
Wegwerth,
Lucas Maassen,
Unfold, Marie Caillaud,
Eugenia Morpurgo, Juan Montero
and
Jesse
Howard will be shown.
Apart from that all exhibition support structures have been
designed according to the OS grid as a continuation of the
tablescape scenography that was developed earlieron
by
Christiane
Hoegner for the
OS exhibit in Milan)
Pictures
courtesy New Museum, New York. Photo: Benoit
Pailley
New York, USA
May - July, 2013
on 2013-05-02 16:49
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OS shoe soles is an OS compatible version of the
'Don't run' concept
shoes by Eugenia Morpurgo & Juan Montero, in collaboration with
Sophia Guggenberger.
This new OS piece comes as a double-layered, dismountable shoe
sole, in which some of the connection points and parts are designed
from the OS grid.
As the whole shoe is designed for disassembly it can be easily
taken apart into silicon assembly buttons, a number of perforated
rubber sheets (the soles), a rope and a piece of
leather.
As most perforations are OS compatible (see red dots on the
shoe sole), all of these individual components can be recombined
with existing OS parts (probably after some cutting) in order to be
reused in new OS objects.
For more info on the 'Don't run' concept shoe, please
visit
Designed for disassembly.
'Sewn tegether' into a pair of shoes
with OpenStructures assembly point pattern.
Profile, front, back!
The shoe production itself is reduced
to only a few very simple assembly steps.The use of rapid
manufacturing machines, like lasercutters, within a simplified
assembly process will transfer shoe production lines from factory
floors to the streets. The customer, viewer or citizen will become
an active participant, engaging in production and, in doing so,
playing an important role in the making of his or her own
pair of shoes.
Earlier try-outs.
Alignment of the shoe sole assembly
point pattern to the OS grid.
on 2012-11-17 04:53
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“Welcome to the
age of adhocracy. As the opposite of bureaucracy, adhocracy cuts
across accepted conventions and power structures to capture
opportunities, self-organise and develop new and unexpected
methodologies of production. It inhabits the horizontal, rhizomatic
realm of the network, in which innovation—resourceful,
subversive, anti-dogmatic, spontaneous—can come from
anywhere.” (Joseph Grima)
Istanbul, Turkey
October - December, 2012
on 2012-11-12 21:06
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For the kids toys project we took the BlocBox, an
existing OS component and cut it into pieces. We then passed these
pieces to a number of other designers, craftsmen, students and
asked them to build a kids’ toy or furniture from it.
The resulting object series ( a sled + a chair + a
sand digger + a swing) illustrate the flexibility of the Blocbox
component as well as the new opportunities that are offered
by an open modular system as a whole.
The choice for kids furniture has multiple
reasons:
First of all, small kids grow fast, so there is a
real need for objects that can adapt and grow with them. Secondly,
kids toys and furniture are most of the time very simple objects,
which makes them interesting for Fablabs or home fabrication. and
thirdly these objects have the potential to generate a community
around them .. a community of motivated young fathers sharing
experiences, exchanging knowledge and uploading new designs .. (and
of course eager to create thé coolest toy for their
kid).
Last but not least, if your kid has outgrown its
toys, the components can again be reconfigured into other objects,
such as a suitcase or a toolbox.


Sled by Artin Aharon in collaboration
with
Thomas Lommée
Sand digger by Ricardo Carneiro and
Tristan Kopp.
on 2012-11-12 08:04
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In their adaption the water recipient, a
salvaged, PET bottle,
was replaced by a cut through glass bottle that holds
a 3D printed ceramic water filter.
The WaterBoiler was originally designed &
composed by
It contains OS parts designed by Fabio Lorefice
(3D printed adaptor piece)
and Unfold (3D printed ceramic
waterfilter)
on 2012-11-11 16:48
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This family of household appliances presents a near-future scenario
in which users are actively involved in producing, repairing, and
modifying their own products. Each appliance is constructed from
3D-printed and CNC manufactured components based on the
OpenStructures design principles, standard components, and parts
salvaged from existing discarded appliances.
For each appliance, a single page manual provides building
instructions as well as
links to download the OS compatible 3D printed and CNC
milled components and sources for finding salvageable parts. In
combination with the set of tools available at Fab Labs though out
the world, the manuals allow the appliances to be reproduced by
nearly anyone, from nearly anywhere.
The 'Transparent Kitchen Tools' project was the graduation project
of
Jesse
Howard
at the Rietveld Academy in Amsterdam (july 2012).
on 2012-11-10 17:00
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In november 2012 we were invited to Vienna for a one-day OS
workshop.
Participants were asked to disassemble a number of used
electrical appliances to then puzzle new appliances with the
individual components. The results display first 'drafts' of what
could become open modular appliances.
The next step would then be to redesign all of the individual
components by 'syncing' their dimensions and assembly points to the
OS grid so that it would become possible to disassemble for example
a fan, a coffee grinder and an ironer to then build an orange
squeezer from some of their components.
Many thanks to Anita Peretti, Bernhard Ranner, Isaac
Monte, Nataša Sienčnik, Thomas_Traxler
and Kickie Chudikova for their kind collaboration.
on 2012-06-14 04:23
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Pablo Calderon applied the OS grid as an
underlayer for type.
on 2012-04-14 08:17
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The OS WaterBoiler is an appliance that uses the
OpenStructures design principles to explore an adaptable and
scalable production process.
The Waterboiler is a design by Jesse
Howard
in collaboration with Thomas
Lommée.
Coffee makers and water boilers are relatively simple
machines, yet their workings are typically inaccessible to the
user. Repair or even recycling becomes impossible: once the product
ceases to function, it is rendered disposable. The OS Boiler
explores an alternative approach to the design and production of
these ubiquitous appliances.
Based on the OS design principles, the
WaterBoiler’s (completely disassembleable) design and
transparent construction invites users to adapt, repair, and
combine with existing OpenStructures components. The limited
complexity of the Boiler allows new partnerships to emerge that can
adapt to the scale of production: a single unit designed as a DIY
kit to one-thousand units produced in a collaboration of
international suppliers and local manufacturers. Consistent
application of simple and straightforward principles in design and
production leads to an object that can evolve and adapt over
time.
The WaterBoiler is the first object
that has been conceived at the
OS
Work_Shop in Brussels.